

Who wouldn't want a more varied, expansive and technically astonishing follow-up to an already highly promising game? Being able to experience the intensity and chaos alongside up to three friends offline or online should help Lost Planet 2 to be one of 2010's most desirable shooters. Most of the changes seem grounded and well-intentioned on the face of it.

You still get to activate data posts and shoot the obvious, glowing orange weak spots of terrifying insectoid behemoths on a regular basis, but that's where the similarities end. Unlike the lonely, icy adventure that constituted the original, the hugely ambitious Lost Planet 2 has been re-envisioned as a four-man multiplayer adventure in a variety of climates.

Jun Takeuchi wasn't exaggerating when he described this sequel as "almost a totally different game".
